Asset Hunter PRO
  • Asset Hunter PRO
  • Guides
    • Getting Started
    • UI Overview
    • Deleting unused
  • Additional windows
    • Settings
    • Ignoring assets
    • Scene Refs
    • Merge Tool
    • Build Report
    • Dependency Graph
    • Duplicates View
  • Extras
    • Keyboard Shortcuts
  • Changelog
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On this page
  • Creating the BuildInfo File
  • Loading a buildinfo file
  • Inspecting results
  1. Guides

Getting Started

PreviousAsset Hunter PRONextUI Overview

Last updated 3 years ago

Creating the BuildInfo File

When you first open Asset Hunter (Ctrl + H, Window -> Asset Hunter PRO -> Asset Hunter or Tools -> Asset Hunter PRO -> Asset Hunter) you will be greeted with a message telling you to load a 'buildinfo' file. If this is your first time opening Asset Hunter you will have to create a build first. Asset Hunter will automatically realize a build is being created and will create a 'buildinfo' file that you can open as soon as the build process is complete.

Loading a buildinfo file

Press the 'Load' button in the Asset Hunter PRO window, and select the ‘buildinfo’ file you just created. By default, 'buildinfo' files are created in a folder called 'SerializedBuildInfo' right next to your 'Assets' folder.

Inspecting results

After having loaded a ‘buildinfo’ file, you will now have a treeview you can use to see your unused assets. You can search the results, or arrange them by your chosen column. If you wish return to treeview, you can press ‘Return to treeview’ in the lower right corner.

Asset Hunter PRO - Initial Window
Loading a buildinfo file
Unused Assets