Changelog

[1.7.14]

  • Fixed warnings in Unity2023

[1.7.13]

  • Conditional fix for Unity misspelled a GUI.skin skyle in 2020

[1.7.12]

  • Fixed menu path reference

[1.7.11]

  • Now able to load icons outside packages

[1.7.10]

  • Added menuitem in Tools

[1.7.9]

  • Improved Icon loading

[1.7.8]

  • Fixed issue with Upgrader being Editor Only

[1.7.7]

  • Moved to UPM Package format

[1.7.6]

  • Fixed faulty link

[1.7.5]

  • Changes to readme

[1.7.3]

  • Minor bug fixes

[1.7.2]

  • Fixed import issue due to lack of asset update options

[1.7.1]

  • Changed icon in readme

[1.7.0]

  • Rebranded to Asset Finder PRO

  • UI Changes

  • Greater focus on history over favorites

[1.6.6]

  • Removed compile warnings in 2018_3

  • Made sure scene analysis doesn't happen in playmode

[1.6.5]

  • Changed sorting of favorite folders. Now sorts by fullpath instead of folder name

  • Made sure favorite folders that only contains meta files shows up as empty

[1.6.4]

  • Added readme window

  • Fixed shortcut for 2018.3.0 (now Ctrl+Shift+T)

  • Fixed API changes for 2018.3.0

  • Big performance optimizations for saving/loading history

[1.6.3]

  • Hid key/values in editor for profile data

[1.6.2]

  • Added way to resize thumbnails in preferences

[1.6.1]

  • Fixed minor issue with instantiation

[1.6.0]

  • Now supports Dark PRO Skin

[1.5.0]

  • Now longer gets preview for all favorites per frame

  • Stores path and preview in cache for optimization reasons

[1.4.0]

  • 2018.1b Submit

  • Added options in prefs to minimize vertical window size

[1.3.0]

  • Fixed issue with prefab children being counted more than they should in Scene Data

[1.2.0]

  • Saves state in main window

[1.1.0]

  • Improved the autostart functionality

  • Tracking "open asset" in history

[1.0.0]

  • Intial release

Last updated