Changelog
[1.7.14]
Fixed warnings in Unity2023
[1.7.13]
Conditional fix for Unity misspelled a GUI.skin skyle in 2020
[1.7.12]
Fixed menu path reference
[1.7.11]
Now able to load icons outside packages
[1.7.10]
Added menuitem in Tools
[1.7.9]
Improved Icon loading
[1.7.8]
Fixed issue with Upgrader being Editor Only
[1.7.7]
Moved to UPM Package format
[1.7.6]
Fixed faulty link
[1.7.5]
Changes to readme
[1.7.3]
Minor bug fixes
[1.7.2]
Fixed import issue due to lack of asset update options
[1.7.1]
Changed icon in readme
[1.7.0]
Rebranded to Asset Finder PRO
UI Changes
Greater focus on history over favorites
[1.6.6]
Removed compile warnings in 2018_3
Made sure scene analysis doesn't happen in playmode
[1.6.5]
Changed sorting of favorite folders. Now sorts by fullpath instead of folder name
Made sure favorite folders that only contains meta files shows up as empty
[1.6.4]
Added readme window
Fixed shortcut for 2018.3.0 (now Ctrl+Shift+T)
Fixed API changes for 2018.3.0
Big performance optimizations for saving/loading history
[1.6.3]
Hid key/values in editor for profile data
[1.6.2]
Added way to resize thumbnails in preferences
[1.6.1]
Fixed minor issue with instantiation
[1.6.0]
Now supports Dark PRO Skin
[1.5.0]
Now longer gets preview for all favorites per frame
Stores path and preview in cache for optimization reasons
[1.4.0]
2018.1b Submit
Added options in prefs to minimize vertical window size
[1.3.0]
Fixed issue with prefab children being counted more than they should in Scene Data
[1.2.0]
Saves state in main window
[1.1.0]
Improved the autostart functionality
Tracking "open asset" in history
[1.0.0]
Intial release
Last updated