Changelog

[1.2.12]

  • Added nullchecks for procedurally generated meshes

  • Fixed colorscheme for prefabs with no meshes

[1.2.11]

  • Fixed warnings in Unity2023

[1.2.10]

  • Minor refactor

[1.2.9]

  • Trivial changes

[1.2.8]

  • Now able to load icons outside packages

[1.2.7]

  • Fixed 'out of range' issue when having not selection in grid

[1.2.6]

  • Improved integration with Asset Store (Right click + inspector)

  • Removed menuitem meant only for production

  • Moved menuitem for SmartReplacer inside SmartBuilder item

[1.2.5]

  • Improved loading of icons

[1.2.4]

  • Fixed issue with Upgrader being Editor Only

[1.2.3]

  • Fixed issue with DragDrop registering wrong asset

[1.2.2]

  • Moved to UPM Package format

[1.2.1]

  • Changed default shortcuts

[1.2.0]

  • [Feature] Customizable previews

  • Improved preferences system

[1.1.3]

  • [Feature] Added custom asset preview

[1.1.2]

  • Fixed issue with non-instance selection

  • Fixed issue with shortcuts now being shown

[1.1.1]

  • Added a null check for config after recompile

[1.1.0]

  • [Feature] New Advanced Prefab Replace Window

[1.0.4]

  • Improved asset replacement to retain any scene references

  • Fixed faulty link

[1.0.3]

  • Added Favorites to right click menu

  • Added "Select in SmartBuilder" to right click menu

  • Added Favorites to inspector area

  • Changed vector3 to cubic size in inspector area

  • Fixed refresh issue when changing search params

[1.0.2]

  • Favorites and History are now project specific

  • Now usuable in unity 2019.x (Minimum supported version still 2020)

  • Exposed search algorithm parameters

  • Allowing more modular reset of setting groups

[1.0.1]

  • Update to documentation

[1.0.0]

  • Initial release of SmartBuilder

Last updated