Changelog
[1.2.12]
Added nullchecks for procedurally generated meshes
Fixed colorscheme for prefabs with no meshes
[1.2.11]
Fixed warnings in Unity2023
[1.2.10]
Minor refactor
[1.2.9]
Trivial changes
[1.2.8]
Now able to load icons outside packages
[1.2.7]
Fixed 'out of range' issue when having not selection in grid
[1.2.6]
Improved integration with Asset Store (Right click + inspector)
Removed menuitem meant only for production
Moved menuitem for SmartReplacer inside SmartBuilder item
[1.2.5]
Improved loading of icons
[1.2.4]
Fixed issue with Upgrader being Editor Only
[1.2.3]
Fixed issue with DragDrop registering wrong asset
[1.2.2]
Moved to UPM Package format
[1.2.1]
Changed default shortcuts
[1.2.0]
[Feature] Customizable previews
Improved preferences system
[1.1.3]
[Feature] Added custom asset preview
[1.1.2]
Fixed issue with non-instance selection
Fixed issue with shortcuts now being shown
[1.1.1]
Added a null check for config after recompile
[1.1.0]
[Feature] New Advanced Prefab Replace Window
[1.0.4]
Improved asset replacement to retain any scene references
Fixed faulty link
[1.0.3]
Added Favorites to right click menu
Added "Select in SmartBuilder" to right click menu
Added Favorites to inspector area
Changed vector3 to cubic size in inspector area
Fixed refresh issue when changing search params
[1.0.2]
Favorites and History are now project specific
Now usuable in unity 2019.x (Minimum supported version still 2020)
Exposed search algorithm parameters
Allowing more modular reset of setting groups
[1.0.1]
Update to documentation
[1.0.0]
Initial release of SmartBuilder
Last updated