# Changelog

## \[1.7.16]

* Changed CenteredMessage GUIStyle

## \[1.7.15]

* Minor Utility changes

## \[1.7.14]

* Fixed warnings in Unity2023

## \[1.7.13]

* Conditional fix for Unity misspelled a GUI.skin skyle in 2020

## \[1.7.12]

* Fixed menu path reference

## \[1.7.11]

* Now able to load icons outside packages

## \[1.7.10]

* Added menuitem in Tools

## \[1.7.9]

* Improved Icon loading

## \[1.7.8]

* Fixed issue with Upgrader being Editor Only

## \[1.7.7]

* Moved to UPM Package format

## \[1.7.6]

* Fixed faulty link

## \[1.7.5]

* Changes to readme

## \[1.7.3]

* Minor bug fixes

## \[1.7.2]

* Fixed import issue due to lack of asset update options

## \[1.7.1]

* Changed icon in readme

## \[1.7.0]

* Rebranded to Asset Finder PRO
* UI Changes
* Greater focus on history over favorites

## \[1.6.6]

* Removed compile warnings in 2018\_3
* Made sure scene analysis doesn't happen in playmode

## \[1.6.5]

* Changed sorting of favorite folders. Now sorts by fullpath instead of folder name
* Made sure favorite folders that only contains meta files shows up as empty

## \[1.6.4]

* Added readme window
* Fixed shortcut for 2018.3.0 (now Ctrl+Shift+T)
* Fixed API changes for 2018.3.0
* Big performance optimizations for saving/loading history

## \[1.6.3]

* Hid key/values in editor for profile data

## \[1.6.2]

* Added way to resize thumbnails in preferences

## \[1.6.1]

* Fixed minor issue with instantiation

## \[1.6.0]

* Now supports Dark PRO Skin

## \[1.5.0]

* Now longer gets preview for all favorites per frame
* Stores path and preview in cache for optimization reasons

## \[1.4.0]

* 2018.1b Submit
* Added options in prefs to minimize vertical window size

## \[1.3.0]

* Fixed issue with prefab children being counted more than they should in Scene Data

## \[1.2.0]

* Saves state in main window

## \[1.1.0]

* Improved the autostart functionality
* Tracking "open asset" in history

## \[1.0.0]

* Intial release
